Sunday, March 4, 2012

Dragon Age 2: where do i start on this abomination?

no doubt it's a level above most RPG's, but i can't help but feel disgusted by so many of its flaws (compared to Origins, and even the Baldur's Gate series):



- where's the dialogue skill check? the ability to pursuade companions and NPCs is one of the things that make an RPG, well, RPG.

- the relationship between Hawke and Bethany (my playthrough) is severely under developed.

- the whole game Hawke's been traveling with mages, who i presume are safe from Templars coz of their connection with Hawke (even Meredith said so to Anders). SO WHY THE HELL DIDN'T HE MAKE AN EFFORT TO FREE HIS SISTER? or even visit her?

- the romances in Origins felt like romances coz of the extensive interactions. and in the epilogue the relationships and characters are given proper closure, unlike the brief "everyone left the Champion's side except %26lt;romantic interest%26gt;". i want to know what happens to Anders.

- towards the end of the game, Hawke's romance is only given 1 or 2 token scenes, where whatever little interaction you make have no impact on the finale. remember what Origins put us through with Morrigan? ahh.. now THAT'S digital love (no, i'm not single in real life)

- no multi-classing. bring back Arcane Warrior!

- the Friendship system is not rewarding. besides your romantic interest, other companions' max friendship gives you squat.

- the game's default setting should be Nightmare, coz traveling the Kirkwall landscape and its different elevations is a real pain in the a$$.

- everytime someone gets kidnapped, he/she/it ends up in Wounded Coast. so many quests take place in the same location. in all my years of RPG gaming (since Fallout 1) i've never seen such lazy game design for a major title. maybe EA's deadline is to be blamed?

- can't turn the scales of a slain dragon into a bad *** armor.

- ok, so the story's not as epic, but what was Hawke fighting for again? definitely not for his imprisoned sister. ok i remember: a nice big house and cash. this has got to be the weakest %26amp; 'smallest' story i've come across in an RPG.

- even though there are some nice characters like Isabela, Varric, Meredith (yes, i think she's a good villain), none of them holds a candle to Morrigan, Oghren, Alistair, Sten and gang. Merrill is just too unattractive (the way she behaves) and boring to be a romantic interest.

- glad they kept Sandal. but it just sounds like there's something off with the voice acting.

- IMHO, one of RPG gaming's most awe-inspiring moments is in Origins when you discovered Andraste's ashes and its immortal guardian. Origins also had other great moments (drunk Oghren falling to the ground upon clicking; sarcastic Alistair: Yes dear; everything about Morrigan; Leliana's song; the cultists who confused Andraste with a dragon; Oghren and his estranged wife; the power struggle in Orzammar; etc etc). in DA2,... i'll get back to this when i've fully digested my experience.



ok, let me know what you guys think and feel free to add on/agree/disagree/ask me to get a life (which i'm about to, having finished DA2. no, i won't waste time on its DLCs).Dragon Age 2: where do i start on this abomination?
Ok this is my second playthrough on dragonage 2 first as warrior second as mage



is it diff then the first absolutley



do i like it, not really



I agree with almost everything youve said however if you look at fable 2 to fable 3 it was a means of simplifying for the more popular crowd





dragonage 2 does resonate origins fairly well the main issue though is gameplay it has turned into an arcade style rpg



to be honest i just keept clicking on the top right choice for warrior and bottom left for mage i didnt even look at most the cutscenes cuz they were horrible compared to the first



pros/ great gameplay and enuff hidden stuff to keep ya busy



cons charecters seem to lack personal emotions, fights become way way to easy after you reach level 10



nuetrals music is ok sound effects are up to par

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